Colleges are starting varsity programs for video games

Professional esports — competitive video game playing as a spectator sport — is surging in the U.S., with revenues in the hundreds of millions and growing fast. So it’s little surprise that collegiate esports — in which universities field their own teams just as they would for baseball or basketball — has been been growing as well, to the point where players are now sometimes earning scholarships that pay their entire tuition.

Stephen’s College, an all-women’s college in Columbia, Missouri, announced a varsity esports program two weeks ago. The University of Utah did the same in early April.

The growth of varsity esports teams is phenomenal, said Michael Brooks, executive director at the National Association of Collegiate eSports (NACE), a non-profit organization that is working to set standards and build infrastructure for the scene.

Read more at The Outline.

Image courtesy of The Outline.

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